Film Session(s)

12 minutes, Germany, 2017



Animation in Ugly is a combination of puppeteering and dynamic computer simulation and varies between physically accurate and broken. The Ugly characters are ragdolls built from interconnected dynamic body parts. To enable the characters to interact with the environment, the body parts are fixed to animated controllers via simulated strings.


Director(s): Nikita Diakur

Producer(s): Redbear Easterman